Complexity theory for designers • Research as a form of map-making • Meta-processes for novel problems • Interdisciplinarity as mental model arbitrage • Generative methods for grounded strategy • Tools for thought
A Field Guide for Novel Problems
A Field Guide for Novel Problems
A Field Guide for Novel Problems
Complexity theory for designers • Research as a form of map-making • Meta-processes for novel problems • Interdisciplinarity as mental model arbitrage • Generative methods for grounded strategy • Tools for thought